Here is my 3D work during my study back in 2004 - 2006. During that time, I completed the interdisciplinary courseworks and studies of traditional art, digital art and 3D modeling, and established skills in life drawing, design, color and graphic theory . The "Hell's gate" level design with the Unreal Engine was selected as a featured class example for new students ( See the reel below) .
3D Art Showcase | 2004 -06
Concept Experiments | 2003-07
The Cyborg 01 (Concept to Production)
The Abandoned House (Concept)
This project was focused on a 3D environment with realistic textures on low polygon models.
City Night Scene (Visual Effect)
This scene was created with high polygon models with varieties use of textures and Maya Shaders.